
Beacon
In the year 20XX, America has come under attack by Chinese forces.
After a long and painful battle, our defeat seemed almost certain, until our great protector rose from the waves...
Lady Liberty
With her master pilot, and you her skilled mechanic, she managed to fight back the invading enemy.
That is, until they revealed their own champion...
Maiden China
The battle grew desperate, but after hours of fighting, Lady Liberty was on the edge of victory.
Then, a powerful laser struck the head of Liberty, and wounded it's brave pilot.
Now, Liberty passes her torch to you, her courageous Operator. You must now not only maintain her weaponry...
But you must also face the enemy head on.
Wield the torch, and claim you victory.
You must now both pilot and maintain Lady Liberty
As the Mechanic:
Move: Left and Right Arrow Keys
Jump (No limit to midair jumps): Space
Pilot Lady Liberty (Top Right of Screen): X
Refuel Furnace (Bottom of the Screen): Z
Reload Missiles (Top Left of Screen): Z
When Piloting Lady Liberty:
Move: Left and Right Arrow Keys
Swing Torch Saber: Z
Fuel is limited, must be refilled at the furnace.
Fire Crown Missiles: X
Ammo is limited, must be refilled towards the back of the head.
Exit Pilot Seat: Shift
Made for It's Based Jam - Fall 2025. Theme was "Keeper of the Flame!"
Made on a very tight time frame, so some things like sounds never got finished.
Visuals by @bunnytrail, code and SFX by @wraithind.
SFX made using Bfxr.
Music: "Resolute Advance" by Joel Steudler. Royalty Free, used with permission.
Note: Most sound effects broke the web version. Recommend Executable for full audio experience.
| Status | Released |
| Platforms | HTML5 |
| Authors | Studio Pen Dragon, Wraithind, Bunny Trail Junction |
| Genre | Platformer |
| Made with | Godot |
| Tags | Female Protagonist, Male protagonist, Mechs |



Comments
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Game was a bit basic. Lack of visual feedback made it difficult to know what was going on. Lost my first game and not sure why, won my second and still wasn't sure why.
Controls could have been a bit better. I think the same button should have been used to switch the two modes. More intuitive on-screen controls would've have been better than the wall of text.
Absolutely love the art style, and the story is both charming and really is a good interpretation of the theme.
Web version doesn't work, I get a black screen :(
same TwT
Well thats unfortunate. Havent run into that myself. What web browser are you using? Does the executable version work?
Using Firefox
Didn't try the executable
Huh, that's odd. I booted it up in Firefox and it worked fine. The web version of Godot/Redot has always done weird things, but I'll try to look into it. It's a Jam entry though and I don't think I'm supposed to touch it til the judging is finished
Usually they allow to fix bugs that breaks the game. You can probably ask to be sure in some section of the jam